Class Translation2d
- All Implemented Interfaces:
Interpolatable<Translation2d>
public class Translation2d extends Object implements Interpolatable<Translation2d>
This assumes that you are using conventional mathematical axes. When the robot is at the origin facing in the positive X direction, forward is positive X and left is positive Y.
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Constructor Summary
Constructors Constructor Description Translation2d()
Constructs a Translation2d with X and Y components equal to zero.Translation2d(double x, double y)
Constructs a Translation2d with the X and Y components equal to the provided values.Translation2d(double distance, Rotation2d angle)
Constructs a Translation2d with the provided distance and angle. -
Method Summary
Modifier and Type Method Description Translation2d
div(double scalar)
Returns the translation divided by a scalar.boolean
equals(Object obj)
Checks equality between this Translation2d and another object.Rotation2d
getAngle()
Returns the angle this translation forms with the positive X axis.double
getDistance(Translation2d other)
Calculates the distance between two translations in 2D space.double
getNorm()
Returns the norm, or distance from the origin to the translation.double
getX()
Returns the X component of the translation.double
getY()
Returns the Y component of the translation.int
hashCode()
Translation2d
interpolate(Translation2d endValue, double t)
Return the interpolated value.Translation2d
minus(Translation2d other)
Returns the difference between two translations.Translation2d
nearest(List<Translation2d> translations)
Returns the nearest Translation2d from a list of translations.Translation2d
plus(Translation2d other)
Returns the sum of two translations in 2D space.Translation2d
rotateBy(Rotation2d other)
Applies a rotation to the translation in 2D space.Translation2d
times(double scalar)
Returns the translation multiplied by a scalar.String
toString()
Translation2d
unaryMinus()
Returns the inverse of the current translation.
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Constructor Details
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Translation2d
public Translation2d()Constructs a Translation2d with X and Y components equal to zero. -
Translation2d
Constructs a Translation2d with the X and Y components equal to the provided values.- Parameters:
x
- The x component of the translation.y
- The y component of the translation.
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Translation2d
Constructs a Translation2d with the provided distance and angle. This is essentially converting from polar coordinates to Cartesian coordinates.- Parameters:
distance
- The distance from the origin to the end of the translation.angle
- The angle between the x-axis and the translation vector.
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Method Details
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getDistance
Calculates the distance between two translations in 2D space.The distance between translations is defined as √((x₂−x₁)²+(y₂−y₁)²).
- Parameters:
other
- The translation to compute the distance to.- Returns:
- The distance between the two translations.
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getX
Returns the X component of the translation.- Returns:
- The X component of the translation.
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getY
Returns the Y component of the translation.- Returns:
- The Y component of the translation.
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getNorm
Returns the norm, or distance from the origin to the translation.- Returns:
- The norm of the translation.
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getAngle
Returns the angle this translation forms with the positive X axis.- Returns:
- The angle of the translation
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rotateBy
Applies a rotation to the translation in 2D space.This multiplies the translation vector by a counterclockwise rotation matrix of the given angle.
[x_new] [other.cos, -other.sin][x] [y_new] = [other.sin, other.cos][y]
For example, rotating a Translation2d of <2, 0> by 90 degrees will return a Translation2d of <0, 2>.
- Parameters:
other
- The rotation to rotate the translation by.- Returns:
- The new rotated translation.
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plus
Returns the sum of two translations in 2D space.For example, Translation3d(1.0, 2.5) + Translation3d(2.0, 5.5) = Translation3d{3.0, 8.0).
- Parameters:
other
- The translation to add.- Returns:
- The sum of the translations.
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minus
Returns the difference between two translations.For example, Translation2d(5.0, 4.0) - Translation2d(1.0, 2.0) = Translation2d(4.0, 2.0).
- Parameters:
other
- The translation to subtract.- Returns:
- The difference between the two translations.
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unaryMinus
Returns the inverse of the current translation. This is equivalent to rotating by 180 degrees, flipping the point over both axes, or negating all components of the translation.- Returns:
- The inverse of the current translation.
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times
Returns the translation multiplied by a scalar.For example, Translation2d(2.0, 2.5) * 2 = Translation2d(4.0, 5.0).
- Parameters:
scalar
- The scalar to multiply by.- Returns:
- The scaled translation.
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div
Returns the translation divided by a scalar.For example, Translation3d(2.0, 2.5) / 2 = Translation3d(1.0, 1.25).
- Parameters:
scalar
- The scalar to multiply by.- Returns:
- The reference to the new mutated object.
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nearest
Returns the nearest Translation2d from a list of translations.- Parameters:
translations
- The list of translations.- Returns:
- The nearest Translation2d from the list.
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toString
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equals
Checks equality between this Translation2d and another object. -
hashCode
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interpolate
Description copied from interface:Interpolatable
Return the interpolated value. This object is assumed to be the starting position, or lower bound.- Specified by:
interpolate
in interfaceInterpolatable<Translation2d>
- Parameters:
endValue
- The upper bound, or end.t
- How far between the lower and upper bound we are. This should be bounded in [0, 1].- Returns:
- The interpolated value.
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