WPILibC++ 2023.4.3
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Go to the source code of this file.
Macros | |
#define | UV__UNUSED |
#define | SPLAY_HEAD(name, type) |
#define | SPLAY_INITIALIZER(root) { NULL } |
#define | SPLAY_INIT(root) |
#define | SPLAY_ENTRY(type) |
#define | SPLAY_LEFT(elm, field) (elm)->field.spe_left |
#define | SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
#define | SPLAY_ROOT(head) (head)->sph_root |
#define | SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
#define | SPLAY_ROTATE_RIGHT(head, tmp, field) |
#define | SPLAY_ROTATE_LEFT(head, tmp, field) |
#define | SPLAY_LINKLEFT(head, tmp, field) |
#define | SPLAY_LINKRIGHT(head, tmp, field) |
#define | SPLAY_ASSEMBLE(head, node, left, right, field) |
#define | SPLAY_PROTOTYPE(name, type, field, cmp) |
#define | SPLAY_GENERATE(name, type, field, cmp) |
#define | SPLAY_NEGINF -1 |
#define | SPLAY_INF 1 |
#define | SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
#define | SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
#define | SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
#define | SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
#define | SPLAY_MIN(name, x) |
#define | SPLAY_MAX(name, x) |
#define | SPLAY_FOREACH(x, name, head) |
#define | RB_HEAD(name, type) |
#define | RB_INITIALIZER(root) { NULL } |
#define | RB_INIT(root) |
#define | RB_BLACK 0 |
#define | RB_RED 1 |
#define | RB_ENTRY(type) |
#define | RB_LEFT(elm, field) (elm)->field.rbe_left |
#define | RB_RIGHT(elm, field) (elm)->field.rbe_right |
#define | RB_PARENT(elm, field) (elm)->field.rbe_parent |
#define | RB_COLOR(elm, field) (elm)->field.rbe_color |
#define | RB_ROOT(head) (head)->rbh_root |
#define | RB_EMPTY(head) (RB_ROOT(head) == NULL) |
#define | RB_SET(elm, parent, field) |
#define | RB_SET_BLACKRED(black, red, field) |
#define | RB_AUGMENT(x) do {} while (0) |
#define | RB_ROTATE_LEFT(head, elm, tmp, field) |
#define | RB_ROTATE_RIGHT(head, elm, tmp, field) |
#define | RB_PROTOTYPE(name, type, field, cmp) RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) |
#define | RB_PROTOTYPE_STATIC(name, type, field, cmp) RB_PROTOTYPE_INTERNAL(name, type, field, cmp, UV__UNUSED static) |
#define | RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) |
#define | RB_GENERATE(name, type, field, cmp) RB_GENERATE_INTERNAL(name, type, field, cmp,) |
#define | RB_GENERATE_STATIC(name, type, field, cmp) RB_GENERATE_INTERNAL(name, type, field, cmp, UV__UNUSED static) |
#define | RB_GENERATE_INTERNAL(name, type, field, cmp, attr) |
#define | RB_NEGINF -1 |
#define | RB_INF 1 |
#define | RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
#define | RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
#define | RB_FIND(name, x, y) name##_RB_FIND(x, y) |
#define | RB_NFIND(name, x, y) name##_RB_NFIND(x, y) |
#define | RB_NEXT(name, x, y) name##_RB_NEXT(y) |
#define | RB_PREV(name, x, y) name##_RB_PREV(y) |
#define | RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
#define | RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
#define | RB_FOREACH(x, name, head) |
#define | RB_FOREACH_FROM(x, name, y) |
#define | RB_FOREACH_SAFE(x, name, head, y) |
#define | RB_FOREACH_REVERSE(x, name, head) |
#define | RB_FOREACH_REVERSE_FROM(x, name, y) |
#define | RB_FOREACH_REVERSE_SAFE(x, name, head, y) |
#define RB_AUGMENT | ( | x | ) | do {} while (0) |
#define RB_BLACK 0 |
#define RB_COLOR | ( | elm, | |
field | |||
) | (elm)->field.rbe_color |
#define RB_ENTRY | ( | type | ) |
#define RB_FIND | ( | name, | |
x, | |||
y | |||
) | name##_RB_FIND(x, y) |
#define RB_FOREACH | ( | x, | |
name, | |||
head | |||
) |
#define RB_FOREACH_FROM | ( | x, | |
name, | |||
y | |||
) |
#define RB_FOREACH_REVERSE | ( | x, | |
name, | |||
head | |||
) |
#define RB_FOREACH_REVERSE_FROM | ( | x, | |
name, | |||
y | |||
) |
#define RB_FOREACH_REVERSE_SAFE | ( | x, | |
name, | |||
head, | |||
y | |||
) |
#define RB_FOREACH_SAFE | ( | x, | |
name, | |||
head, | |||
y | |||
) |
#define RB_GENERATE | ( | name, | |
type, | |||
field, | |||
cmp | |||
) | RB_GENERATE_INTERNAL(name, type, field, cmp,) |
#define RB_GENERATE_INTERNAL | ( | name, | |
type, | |||
field, | |||
cmp, | |||
attr | |||
) |
#define RB_GENERATE_STATIC | ( | name, | |
type, | |||
field, | |||
cmp | |||
) | RB_GENERATE_INTERNAL(name, type, field, cmp, UV__UNUSED static) |
#define RB_HEAD | ( | name, | |
type | |||
) |
#define RB_INF 1 |
#define RB_INIT | ( | root | ) |
#define RB_INITIALIZER | ( | root | ) | { NULL } |
#define RB_INSERT | ( | name, | |
x, | |||
y | |||
) | name##_RB_INSERT(x, y) |
#define RB_LEFT | ( | elm, | |
field | |||
) | (elm)->field.rbe_left |
#define RB_MAX | ( | name, | |
x | |||
) | name##_RB_MINMAX(x, RB_INF) |
#define RB_MIN | ( | name, | |
x | |||
) | name##_RB_MINMAX(x, RB_NEGINF) |
#define RB_NEGINF -1 |
#define RB_NEXT | ( | name, | |
x, | |||
y | |||
) | name##_RB_NEXT(y) |
#define RB_NFIND | ( | name, | |
x, | |||
y | |||
) | name##_RB_NFIND(x, y) |
#define RB_PARENT | ( | elm, | |
field | |||
) | (elm)->field.rbe_parent |
#define RB_PREV | ( | name, | |
x, | |||
y | |||
) | name##_RB_PREV(y) |
#define RB_PROTOTYPE | ( | name, | |
type, | |||
field, | |||
cmp | |||
) | RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) |
#define RB_PROTOTYPE_INTERNAL | ( | name, | |
type, | |||
field, | |||
cmp, | |||
attr | |||
) |
#define RB_PROTOTYPE_STATIC | ( | name, | |
type, | |||
field, | |||
cmp | |||
) | RB_PROTOTYPE_INTERNAL(name, type, field, cmp, UV__UNUSED static) |
#define RB_RED 1 |
#define RB_REMOVE | ( | name, | |
x, | |||
y | |||
) | name##_RB_REMOVE(x, y) |
#define RB_RIGHT | ( | elm, | |
field | |||
) | (elm)->field.rbe_right |
#define RB_ROTATE_LEFT | ( | head, | |
elm, | |||
tmp, | |||
field | |||
) |
#define RB_ROTATE_RIGHT | ( | head, | |
elm, | |||
tmp, | |||
field | |||
) |
#define RB_SET | ( | elm, | |
parent, | |||
field | |||
) |
#define RB_SET_BLACKRED | ( | black, | |
red, | |||
field | |||
) |
#define SPLAY_ASSEMBLE | ( | head, | |
node, | |||
left, | |||
right, | |||
field | |||
) |
#define SPLAY_EMPTY | ( | head | ) | (SPLAY_ROOT(head) == NULL) |
#define SPLAY_ENTRY | ( | type | ) |
#define SPLAY_FIND | ( | name, | |
x, | |||
y | |||
) | name##_SPLAY_FIND(x, y) |
#define SPLAY_FOREACH | ( | x, | |
name, | |||
head | |||
) |
#define SPLAY_GENERATE | ( | name, | |
type, | |||
field, | |||
cmp | |||
) |
#define SPLAY_HEAD | ( | name, | |
type | |||
) |
#define SPLAY_INF 1 |
#define SPLAY_INIT | ( | root | ) |
#define SPLAY_INITIALIZER | ( | root | ) | { NULL } |
#define SPLAY_INSERT | ( | name, | |
x, | |||
y | |||
) | name##_SPLAY_INSERT(x, y) |
#define SPLAY_LEFT | ( | elm, | |
field | |||
) | (elm)->field.spe_left |
#define SPLAY_LINKLEFT | ( | head, | |
tmp, | |||
field | |||
) |
#define SPLAY_LINKRIGHT | ( | head, | |
tmp, | |||
field | |||
) |
#define SPLAY_MAX | ( | name, | |
x | |||
) |
#define SPLAY_MIN | ( | name, | |
x | |||
) |
#define SPLAY_NEGINF -1 |
#define SPLAY_NEXT | ( | name, | |
x, | |||
y | |||
) | name##_SPLAY_NEXT(x, y) |
#define SPLAY_PROTOTYPE | ( | name, | |
type, | |||
field, | |||
cmp | |||
) |
#define SPLAY_REMOVE | ( | name, | |
x, | |||
y | |||
) | name##_SPLAY_REMOVE(x, y) |
#define SPLAY_RIGHT | ( | elm, | |
field | |||
) | (elm)->field.spe_right |
#define SPLAY_ROTATE_LEFT | ( | head, | |
tmp, | |||
field | |||
) |
#define SPLAY_ROTATE_RIGHT | ( | head, | |
tmp, | |||
field | |||
) |
#define UV__UNUSED |