WPILibC++ 2023.4.3
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2D representation of game field for dashboards. More...
#include <frc/smartdashboard/Field2d.h>
Public Types | |
using | Entry = size_t |
Public Member Functions | |
Field2d () | |
Field2d (Field2d &&rhs) | |
Field2d & | operator= (Field2d &&rhs) |
void | SetRobotPose (const Pose2d &pose) |
Set the robot pose from a Pose object. More... | |
void | SetRobotPose (units::meter_t x, units::meter_t y, Rotation2d rotation) |
Set the robot pose from x, y, and rotation. More... | |
Pose2d | GetRobotPose () const |
Get the robot pose. More... | |
FieldObject2d * | GetObject (std::string_view name) |
Get or create a field object. More... | |
FieldObject2d * | GetRobotObject () |
Get the robot object. More... | |
void | InitSendable (nt::NTSendableBuilder &builder) override |
Initializes this Sendable object. More... | |
Public Member Functions inherited from nt::NTSendable | |
virtual void | InitSendable (NTSendableBuilder &builder)=0 |
Initializes this Sendable object. More... | |
void | InitSendable (wpi::SendableBuilder &builder) override |
Initializes this Sendable object. More... | |
Public Member Functions inherited from wpi::Sendable | |
virtual | ~Sendable ()=default |
virtual void | InitSendable (SendableBuilder &builder)=0 |
Initializes this Sendable object. More... | |
Public Member Functions inherited from wpi::SendableHelper< Field2d > | |
SendableHelper (const SendableHelper &rhs)=default | |
SendableHelper (SendableHelper &&rhs) | |
SendableHelper & | operator= (const SendableHelper &rhs)=default |
SendableHelper & | operator= (SendableHelper &&rhs) |
Additional Inherited Members | |
Protected Member Functions inherited from wpi::SendableHelper< Field2d > | |
SendableHelper ()=default | |
~SendableHelper () | |
2D representation of game field for dashboards.
An object's pose is the location shown on the dashboard view. Note that for the robot, this may or may not match the internal odometry. For example, if the robot is shown at a particular starting location, the pose in this class would represent the actual location on the field, but the robot's internal state might have a 0,0,0 pose (unless it's initialized to something different).
As the user is able to edit the pose, code performing updates should get the robot pose, transform it as appropriate (e.g. based on wheel odometry), and set the new pose.
This class provides methods to set the robot pose, but other objects can also be shown by using the GetObject() function. Other objects can also have multiple poses (which will show the object at multiple locations).
using frc::Field2d::Entry = size_t |
frc::Field2d::Field2d | ( | ) |
frc::Field2d::Field2d | ( | Field2d && | rhs | ) |
FieldObject2d * frc::Field2d::GetObject | ( | std::string_view | name | ) |
Get or create a field object.
FieldObject2d * frc::Field2d::GetRobotObject | ( | ) |
Get the robot object.
Pose2d frc::Field2d::GetRobotPose | ( | ) | const |
Get the robot pose.
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overridevirtual |
void frc::Field2d::SetRobotPose | ( | const Pose2d & | pose | ) |
Set the robot pose from a Pose object.
pose | 2D pose |
void frc::Field2d::SetRobotPose | ( | units::meter_t | x, |
units::meter_t | y, | ||
Rotation2d | rotation | ||
) |
Set the robot pose from x, y, and rotation.
x | X location |
y | Y location |
rotation | rotation |