WPILibC++ 2023.4.3
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Defines a series of classes used to manipulate unit_value_t
types at compile-time, such as unit_value_add<>
, unit_value_sqrt<>
, etc.
More...
Classes | |
struct | units::unit_value_add< U1, U2 > |
adds two unit_value_t types at compile-time More... | |
struct | units::unit_value_subtract< U1, U2 > |
subtracts two unit_value_t types at compile-time More... | |
struct | units::unit_value_multiply< U1, U2 > |
multiplies two unit_value_t types at compile-time More... | |
struct | units::unit_value_divide< U1, U2 > |
divides two unit_value_t types at compile-time More... | |
struct | units::unit_value_power< U1, power > |
raises unit_value_to a power at compile-time More... | |
struct | units::unit_value_sqrt< U1, Eps > |
calculates square root of unit_value_t at compile-time More... | |
Defines a series of classes used to manipulate unit_value_t
types at compile-time, such as unit_value_add<>
, unit_value_sqrt<>
, etc.
Compile-time manipulators can be chained together, e.g. unit_value_sqrt<unit_value_add<unit_value_power<a, 2>, unit_value_power<b, 2>>>
to represent `c = sqrt(a^2 + b^2).