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StartCommand.h
1 /*----------------------------------------------------------------------------*/
2 /* Copyright (c) FIRST 2011-2016. All Rights Reserved. */
3 /* Open Source Software - may be modified and shared by FRC teams. The code */
4 /* must be accompanied by the FIRST BSD license file in the root directory of */
5 /* the project. */
6 /*----------------------------------------------------------------------------*/
7 
8 #ifndef __START_COMMAND_H__
9 #define __START_COMMAND_H__
10 
11 #include "Commands/Command.h"
12 
13 class StartCommand : public Command {
14  public:
15  StartCommand(Command *commandToStart);
16  virtual ~StartCommand() = default;
17 
18  protected:
19  virtual void Initialize();
20  virtual void Execute();
21  virtual bool IsFinished();
22  virtual void End();
23  virtual void Interrupted();
24 
25  private:
26  Command *m_commandToFork;
27 };
28 
29 #endif
virtual void Initialize()
The initialize method is called the first time this Command is run after being started.
Definition: StartCommand.cpp:14
virtual void End()
Called when the command ended peacefully.
Definition: StartCommand.cpp:18
Definition: StartCommand.h:13
virtual void Interrupted()
Called when the command ends because somebody called cancel() or another command shared the same requ...
Definition: StartCommand.cpp:20
virtual bool IsFinished()
Returns whether this command is finished.
Definition: StartCommand.cpp:22
The Command class is at the very core of the entire command framework.
Definition: Command.h:54
virtual void Execute()
The execute method is called repeatedly until this Command either finishes or is canceled.
Definition: StartCommand.cpp:16