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WaitCommand.h
1 /*----------------------------------------------------------------------------*/
2 /* Copyright (c) FIRST 2011-2016. All Rights Reserved. */
3 /* Open Source Software - may be modified and shared by FRC teams. The code */
4 /* must be accompanied by the FIRST BSD license file in the root directory of */
5 /* the project. */
6 /*----------------------------------------------------------------------------*/
7 
8 #ifndef __WAIT_COMMAND_H__
9 #define __WAIT_COMMAND_H__
10 
11 #include "Commands/Command.h"
12 
13 class WaitCommand : public Command {
14  public:
15  WaitCommand(double timeout);
16  WaitCommand(const std::string &name, double timeout);
17  virtual ~WaitCommand() = default;
18 
19  protected:
20  virtual void Initialize();
21  virtual void Execute();
22  virtual bool IsFinished();
23  virtual void End();
24  virtual void Interrupted();
25 };
26 
27 #endif
virtual void Execute()
The execute method is called repeatedly until this Command either finishes or is canceled.
Definition: WaitCommand.cpp:23
virtual void Initialize()
The initialize method is called the first time this Command is run after being started.
Definition: WaitCommand.cpp:21
virtual bool IsFinished()
Returns whether this command is finished.
Definition: WaitCommand.cpp:25
virtual void End()
Called when the command ended peacefully.
Definition: WaitCommand.cpp:27
The Command class is at the very core of the entire command framework.
Definition: Command.h:54
virtual void Interrupted()
Called when the command ends because somebody called cancel() or another command shared the same requ...
Definition: WaitCommand.cpp:29
Definition: WaitCommand.h:13